
Artificiality (the state of being artificial, anthropogenic, or man-made) is the state of being the product of intentional human manufacture, rather than occurring naturally through processes not involving or requiring human activity.
Connotations
Artificiality often carries with it the implication of being false, counterfeit, or deceptive. The philosopher Aristotle wrote in his Rhetoric:
Naturalness is persuasive, artificiality is the contrary; for our hearers are prejudiced and think we have some design against them, as if we were mixing their wines for them. It is like the difference between the quality of Theodorus' voice and the voices of all other actors: his really seems to be that of the character who is speaking, theirs do not.
However, artificiality does not necessarily have a negative connotation, as it may also reflect the ability of humans to replicate forms or functions arising in nature, as with an artificial heart or artificial intelligence. Political scientist and artificial intelligence expert Herbert A. Simon observes that "some artificial things are imitations of things in nature, and the imitation may use either the same basic materials as those in the natural object or quite different materials. Simon distinguishes between the artificial and the synthetic, the former being an imitation of something found in nature (for example, an artificial sweetener which generates sweetness using a formula not found in nature), and the latter being a replication of something found in nature (for example, a sugar created in a laboratory that is chemically indistinguishable from a naturally occurring sugar). Some philosophers have gone further and asserted that, in a deterministic world, "everything is natural and nothing is artificial", because everything in the world (including everything made by humans) is a product of the physical laws of the world.
Distinguishing natural objects from artificial objects

It is generally possible for humans, and in some instances, for computers, to distinguish natural from artificial environments. The artificial environment tends to have more physical regularity both spatially and over time, with natural environments tending to have both irregular structures and structures that change over time. However, on close observation it is possible to discern some mathematical structures and patterns in natural environments, which can then be replicated to create an artificial environment with a more natural appearance.
For example, by identifying and imitating natural means of pattern formation, some types of automata have been used to generate organic-looking textures for more realistic shading of 3D objects.
See also
- Cultural artifact
- Fake (disambiguation)
- Homo faber
- Simulation
- Synthetic (disambiguation)
- Tamagotchi
References

- Aristotle, Rhetoric, (2004, Dover Publications, W.D. Ross, translator), p. 121.
- Herbert A. Simon, The Sciences of the Artificial (1996), p. 4.
- Qinglai Sheng, Philosophical Papers (1993), p. 342.
- See generally, E. P. Baltsavias, A. Gruen, L. VanGool, Automatic Extraction of Man-made Objects from Aerial and Space Images, Volume 3 (2001).
- Herman Kaken, "Recognition of Natural and Artificial Environments by Computers: Commonalities and Differences", in Juval Portugali, Complex Artificial Environments (2006), p. 31-48.
- Greg Turk, Reaction–Diffusion
- Andrew Witkin, Michael Kassy (1991). "Reaction-diffusion textures" (PDF). Proceedings of the 18th annual conference on Computer graphics and interactive techniques - SIGGRAPH '91. pp. 299–308. doi:10.1145/122718.122750. ISBN 0897914368. S2CID 207162368.
Artificiality the state of being artificial anthropogenic or man made is the state of being the product of intentional human manufacture rather than occurring naturally through processes not involving or requiring human activity ConnotationsArtificiality often carries with it the implication of being false counterfeit or deceptive The philosopher Aristotle wrote in his Rhetoric Naturalness is persuasive artificiality is the contrary for our hearers are prejudiced and think we have some design against them as if we were mixing their wines for them It is like the difference between the quality of Theodorus voice and the voices of all other actors his really seems to be that of the character who is speaking theirs do not However artificiality does not necessarily have a negative connotation as it may also reflect the ability of humans to replicate forms or functions arising in nature as with an artificial heart or artificial intelligence Political scientist and artificial intelligence expert Herbert A Simon observes that some artificial things are imitations of things in nature and the imitation may use either the same basic materials as those in the natural object or quite different materials Simon distinguishes between the artificial and the synthetic the former being an imitation of something found in nature for example an artificial sweetener which generates sweetness using a formula not found in nature and the latter being a replication of something found in nature for example a sugar created in a laboratory that is chemically indistinguishable from a naturally occurring sugar Some philosophers have gone further and asserted that in a deterministic world everything is natural and nothing is artificial because everything in the world including everything made by humans is a product of the physical laws of the world Distinguishing natural objects from artificial objectsPattern resembling a reaction diffusion model produced using sharpen and blur It is generally possible for humans and in some instances for computers to distinguish natural from artificial environments The artificial environment tends to have more physical regularity both spatially and over time with natural environments tending to have both irregular structures and structures that change over time However on close observation it is possible to discern some mathematical structures and patterns in natural environments which can then be replicated to create an artificial environment with a more natural appearance For example by identifying and imitating natural means of pattern formation some types of automata have been used to generate organic looking textures for more realistic shading of 3D objects See alsoCultural artifact Fake disambiguation Homo faber Simulation Synthetic disambiguation TamagotchiReferencesLook up artificiality in Wiktionary the free dictionary Aristotle Rhetoric 2004 Dover Publications W D Ross translator p 121 Herbert A Simon The Sciences of the Artificial 1996 p 4 Qinglai Sheng Philosophical Papers 1993 p 342 See generally E P Baltsavias A Gruen L VanGool Automatic Extraction of Man made Objects from Aerial and Space Images Volume 3 2001 Herman Kaken Recognition of Natural and Artificial Environments by Computers Commonalities and Differences in Juval Portugali Complex Artificial Environments 2006 p 31 48 Greg Turk Reaction Diffusion Andrew Witkin Michael Kassy 1991 Reaction diffusion textures PDF Proceedings of the 18th annual conference on Computer graphics and interactive techniques SIGGRAPH 91 pp 299 308 doi 10 1145 122718 122750 ISBN 0897914368 S2CID 207162368